Rise (Scrapped Half-Life 2 Modification)
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Summary
Rise was a modification of Half-Life 2 created by KaliDitzy based upon Mapbase v7.1, where an alternate "We Don't Go to Ravenholm..." chapter from Half-Life 2 would take place. A notable new feature was a material proxy system which would make the player's weapons bloody after damaging enemies. The modification never got past the initial stages of conception, and a small alternate version of the first level of the chapter was created though it was never finished and is left in an uncompletable state.